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Devlog
Gyelfars
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Devlog
0.7 isn't here yet 0.8 is late!
September 21, 2021
by
setsobotswana
Short story short, the 3D interactions have been a bundle of troubles. But things have been coming together, finally. However, I found a game breaking bug in the interaction code. Fixing it may be poi...
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Last pre-alpha...?!
September 09, 2021
by
setsobotswana
What's new in v0.6.1? New sprites Restorative equipment What's next? Its a few days for the 0.7 alpha deadline. All mechanics for the final build are in. The 3D interaction is still buggy. That will b...
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This is the first update in an attempt to end the limbo-like status of Gyelfars.
September 05, 2021
by
setsobotswana
#gyelfars_v_0_6_0
What's the new direction? Gyelfars was never meant to take this long to complete. It was always meant to be a small tactics game. Starting with this update, every 4 weeks should bring a minor update l...
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First Log!
November 01, 2020
by
setsobotswana
The first and long over due dev log. The Windows build is here -- and buggy as the Linux build. At least 1 critical bug to fix then hopefully it won't be long for map selection...
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